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The mysterious ∑∫ỹriȱŋ defend their woodland homes with colorful magic and the ferocity of fire-breathing dragons!
They regard Nature as a holy spirit and cannot hunt animals or chop down trees, instead they start the game with the unique Enchantment tech that can turn regular animals into powerful monsters.

–Tribe description

∑∫ỹriȱŋ (romanized as Elyrion) is the second special tribe and the 13th tribe overall in Polytopia. The ∑∫ỹriȱŋ are elves that practice "nature magic" and enchant animals, turning them into units. The tribe starts with the Forest Magic technology, which allows ∑∫ỹriȱŋ to enchant animals and turn them into Polytaur units.

∑∫ỹriȱŋ is considered an upper-mid-tier tribe comparable to Yădakk and Polaris. ∑∫ỹriȱŋ Polytaurs are well-suited to the fast-paced combat favored by many players. In general, both of their unique units, the Polytaur and the Dragon, are strong units, and ∑∫ỹriȱŋ has good resources.

Special Features[]

∑∫ỹriȱŋ has two unique units. It cannot produce population from wild animals, but it can enchant them into Polytaurs. ∑∫ỹriȱŋ's unique super unit is the Dragon, which evolves from a Dragon Egg into a Baby Dragon and finally a Fire Dragon. Before the Path of the Ocean update, the tribe also had access to the Navalon.

∑∫ỹriȱŋ has one special building, the Sanctuary. However, this tribe does not have access to the Clear Forest or Burn Forest abilities.

Rainbow flame

The "rainbow flame" that appears around ruins and level 7 & 8 Sanctuaries

∑∫ỹriȱŋ can see ruins through clouds. A rainbow-colored flame will appear above tiles with ruins.

Modified Technology
Technology Replaces Unlocks
Forest Magic Hunting Enchant Animal (see Polytaur)
Forestry Lumber Hut and Sanctuary (∑∫ỹriȱŋ is not able to use Clear Forest)
Chivalry Knight (∑∫ỹriȱŋ is not able to use Burn Forest)


∑∫ỹriȱŋ has +crop and -mountain. Therefore, the fact that crops can only be seen after researching Organization is especially pertinent to ∑∫ỹriȱŋ.

Elyrion fruit
Elyrion forest
Elyrion game
Elyrion mountain
1.5 0.5


Tribe Celebrations[]

  • Elyrion Tribe Week

    The 2021 ∑∫ỹriȱŋ Tribe Week poster

    2021 Tribe Week: Tending to the forest isn't just a hobby for ∑∫ỹriȱŋ citizens, but a way of life.
  • Elyrion Tribe Week 2022

    The 2022 ∑∫ỹriȱŋ Tribe Week poster

    2022 Tribe Week: “I have no friends, so I’ll have to make my own!” thought a lonely ∑∫ỹriȱŋ citizen to themself before enchanting a unicorn into the first Polytaur. Ever since, Polytaurs have been a beloved part of ∑∫ỹriȱŋ society, often as cuddly companions, cheap labor, or steadfast soldiers.


  • The Unicorns love to run around in the magic forests of ∑∫ỹriȱŋ and play hide and seek among the large trees, always leaving a path of rainbow dust in their path. Should you ever look into the dust, you can sometimes get a glimpse of your afterlife, or you will just sneeze.[1]
  • When ∑∫ỹriȱŋ dragons are sleeping, they sometimes cry, due to the beauty of their dreams. Any ∑∫ỹriȱŋ who is lucky enough to collect a few drops in their goblet and drink it, will have the most divine dreams for three nights to come.[2]
  • Did you know that ∑∫ỹriȱŋ warriors are very vain and that their worst fear is to get their hairstyle ruined. This is why they always wear [a hat] when they sleep. It can also be usen during daytime to take on the day in proper ∑∫ỹriȱŋ style![3]


Main article: ∑∫ỹriȱŋ/Strategy

Players can "boost" their units by moving them onto a wild animal, then enchanting the wild animal into a Polytaur, causing a forced unit spawn. This is especially useful in the early game and on turn 0.


The ∑∫ỹriȱŋ are based on elves, which are generally depicted with long hair and pointy ears. They are also influenced by fantasy worlds and fairy tales (giant lilies, dragons, castles, mythical unicorns, etc.). The belief that elves respect nature is also found in the ∑∫ỹriȱŋ tribe.


Elyrion Appearance
  • Fruit: Sunburst lily
  • Animal: Unicorn
  • Field: Green fields with pink soil
  • Forest: One giant cubical tree with a thick trunk surrounded by two smaller trees
  • Mountain: Three rounded cliffs cradling a lake and tree
  • City: Yellow buildings with castle-like battlements, towers, and blue roofs with yellow stars
  • Helmet: Pointed ears, blue hair, and a yellow gem on the forehead

City Naming Syllables[]

~, ¦, þa, ţe, Ŧo, ƒi, ȓ, ȱŋ, Δ, πo, ‡, ₺, ₼, ∑

City Buildings[]



∑∫ỹriȱŋ Music
Link Description
"₼ƒ∑§aŋ∫₼ỹ∑ȱ ₼∑Ω§ΩΩ¦m" By ŦR∑πm₺^₺^ ₼∑Ω∫ƒƒm. Published by Polytopia Music.
₼idŋighţ Skin theme.


₼idŋighţ skin[]

The ₼idŋighţ cult has been corrupted by the Shard of D'Naeh, a mystical relic fueled by darkness. Through necromancing practices they can summon demons from graves in the dark forests.

–₼idŋighţ skin description
Midnight description

The splash screen for the ₼idŋighţ skin in the Tribe Selection menu.

The ₼idŋighţ skin is the first special tribe skin. It is based around dark elves, necromancy, and demons. They have smaller ears, white hair, large curved horns, grey stripes on their forehead, and a blue gem on their forehead. The modified terrain of this skin only appears within the borders of their cities.

  • The fields have dark blue-green grass and indigo soil.
  • The fruits are similar to the default ∑∫ỹriȱŋ ones but have bluish-purple petals, a yellow center, and anthers that fade from pink to white.
  • The forests have dark blue trunks and leaves.
  • The mountains are made of dark blue stone and feature glimmering light blue and purple waterfalls.
  • The city buildings are identical to the default ∑∫ỹriȱŋ buildings, but with a blue-grey color scheme.
  • The monuments are also adjusted to have this color scheme, with blue-grey stone and dark blue highlights.
  • Riders and Knights ride on the back of Dire Wolves.
  • All units except for the Rider have black cloaks.
  • Warriors and Riders wield long metal maces instead of clubs.
  • Defenders' shields have beveled shapes, black bordures, and a blue lozenge in the center.
  • Mind Benders wield wooden staffs containing blue-green crystals.
  • Swordsmen's swords have a grey tapering crossguard, rounded grey hilt, and blue fuller.
  • Knights' shields are more detailed.
  • Cloaks have black masks and horns identical to those of the ₼idŋighţ head.
  • Dinghies have a similar appearance, with the boat being made of dark blue wood.
  • Rafts have dark blue logs and black sails.
  • Rammers are made of dark blue wood, with purple light coming out of the windows.
  • Scouts are made of dark blue wood and have black sails.
  • Bombers are made of dark blue wood, with black sails and purple light coming out of the windows.
  • Pirates' ships are made of dark blue wood.
  • Dragon Eggs have black streaks on top.
  • Baby Dragons and Fire Dragons are black with colored accents, many horns, glowing white eyes, and arrow-tipped tails.
  • Wild animals are renamed to Graves, which appear as tombstones made of blue-grey stone.
  • Sanctuaries are renamed to Crypts, which appear as buildings made of blue-grey stone with yellow windows.
  • Polytaurs are renamed to Demons, which appear as ghastly black creatures with bent necks, horns, glowing white eyes, and colored wristbands. They are summoned from graves instead of animals.
  • Forest Magic is renamed to Necromancy, and Enchant Animal is renamed to Summon Demon.


City Buildings[]



  • In an earlier version, the ₼idŋighţ skin's description read, "Breathing the pale moon light while entombing the square in the darkness of the eternal night."[4]
  • When the ₼idŋighţ skin was first released, converting a Rider or Knight to ∑∫ỹriȱŋ while using the ₼idŋighţ would result in the converted rider appearing to mount a grave. This was fixed in version 2.9.1.
  • Version 2.9.1 also added unique skins for the Bomber, Rammer, Scout, Cloak, Dinghy, and Pirate, in addition to making the correct mountain skin appear in the technology tree.


  • Druid head

    The head of the unused "Druid" skin

    Druid Mind Bender

    A reconsruction of the Druid skin's Mind Bender using in-game files

    ∑∫ỹriȱŋ is the only tribe to have just one fruit on a fruit tile.
  • The ∑∫ỹriȱŋ have been involved in multiple Earth Day donation events. For example, in 2019, all revenue from sales of the ∑∫ỹriȱŋ tribe on Earth Day was donated to the Earth Day Network.[5] A year later, Midjiwan announced that for each sale of the ∑∫ỹriȱŋ tribe, $1 USD would be donated to the Canopy Reforestation Project until 5,000 trees were planted through these donations.[6] The 2024 ∑∫ỹriȱŋ Tribe Week event resulted in 16,673 trees planted.
  • The "∑∫ỹriȱŋ language" is available to players who own the ∑∫ỹriȱŋ tribe. The language is an Easter egg created by Zoythrus, the official community manager.
  • An unused tribe skin for ∑∫ỹriȱŋ existed in the game files. The now-removed skin is named "druid" and contains only a head, body, Mind Bender staff, and description that read, "This cabal of powerful Elyrion [sic] druids have brought their magical prowess to the battlefield - casting spells, planting trees, and defending Nature!"[7]
    • The Druid skin was removed due to its similarities to the default ∑∫ỹriȱŋ appearance.[8] The ₼idŋighţ skin uses a similar Mind Bender staff, albeit shorter and with a modified gem.


  1. ∑∫ỹriȱŋ Tee
  2. ∑∫ỹriȱŋ Mug
  3. ∑∫ỹriȱŋ dawn beanie
  4. Post by johnklipi on Discord.
  5. Midjiwan on Instagram
  6. Official newsroom
  7. Post by High Flyer on Discord.
  8. Post by Zoythrus on Discord.