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Surviving the harsh eternal winter of the Bardur woods is not an easy task, but Bardur seems to thrive here.
-Tribe description

Bardur is the third tribe in Polytopia. It is a free regular tribe, and it starts with the Hunting technology.

Bardur is one of the strongest tribes because it can upgrade its capital on turn 0 and it has consistent dominant resources (wild animals and forests).


Bardur has 1.5x wild animals, and no crop.

Bardur fruit.png
Bardur forest.png
Bardur game.png
Bardur mountain.png
none 1.5x


It takes brave and strong people to make a home in a land of endless snow, but like the tall trees, the Bardur thrive. Mighty hunters with a knack for making a wonderful meal out of the most terrible beasts, the Bardur are known for their skills in survival.
-Zoythrus on Steam

Tribe Celebrations[]

  • The 2020 Bardur Tribe Moon poster

    2020 Tribe Moon: The process of choosing the next Bardur Jarl is simple, they choose candidates and roll a dice. Bardurians believe the will of the gods is best found in circumstances of chance and chaos, such as the heat of battle.
  • The 2021 Bardur Tribe Moon poster

    2021 Tribe Moon: Killing a Baerion is already difficult, but what about the crazy souls who dress up like one, sneak into their lairs, and attempt to kill them with their "bear" hands? This, and other impossible challenges, make up the initiation into the Baergøffoz, the Bardur's elite fighting force.


  • A Bærion in the wild is not to be played with, but if you ever manage to get close enough, [a] special comb is your only chance to tame it into a reliable warrior companion. Take a firm grip of the ear (preferably the left one), tug it gently three times backwards, and if you haven't been eaten by then, you will have a faithful companion for life.[1]
  • In Barduria, children go through a prestigious ritual in order to become a respected member of their community. The ritual includes a cold forest, a bunch of wild Bærians, and a tent. Most of them never make it back home. Instead, the Bærians grow big and fat and are enjoyed both as a tasty feast and [as] a great warrior companion.[2]
  • Pine needles, hot water, and rabbit fat are all you need to make Ullefurgh, the favourite beverage of the Bardur youth. Ullefurgh is traditionally drunk from cups made of Bærion fangs.[3]


  • Instagram: And just when you thought you were safe, the Bardur jumps out of the woods, dressed in wet bear furs and faces smeared with blueberry jam.


Main article: Bardur/Strategy

When playing as Bardur, the best strategy in the first turn is almost always to hunt wild animals and take out your warrior. Have another warrior look around in the following direction. Then invest in organization or forestry to upgrade the villages to higher levels.


The Bardur resemble the Scandinavian Vikings in political and cultural aspects: They are ruled by a jarl (Scandinavian tribal chief), their buildings are mainly made of wood and stone (materials widely used by the nordic peoples in the Middle Ages) and they have stereotypical Viking helmets. In addition, the Biome of Scandinavia is that of the Bardur (Pines, snow, bear, berries ...).


Bardur Appearance.JPG

  • Fruit: Øgelfuss Berries (blueberries)
  • Animal: Bærion (plural: Bærians)
  • Field: Fields covered in white snow
  • Forest: Pine trees
  • Mountain: Snowy white mountains
  • City: Wooden blocks with orange lights, skulls as decoration, and either black or grassy roofs
  • Helmet: Horned helmet

City Naming Syllables[]

ark, bu, fla, gru, gu, lak, lin, ork, rø, tof, ur

City Buildings[]




  • The_Battle_of_Polytopia_Bardur_Theme

    The Battle of Polytopia Bardur Theme

    The old Bardur theme without the melody

    In update 1.13.2, the Bardur theme was changed, adding a melody line over the "old theme." Midjitone, the sound designer of Polytopia, stated that the melody was present in the original version of the theme, but it was removed prior to the initial release of the game for some reason.[4]
  • The original in-game description of Bardur read, "Surviving the harsh eternal winter of Barduria...". "Barduria" was changed to "the Bardur woods," perhaps due to copyright issues.
  • Prior to update, Bardur's color was #000000 (black).