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The Battleship was the most powerful naval unit, but was removed in the Path of the Ocean update. Its current equivalent is the Bomber. The health of a Battleship was determined by the unit it carries.

A Boat could be upgraded into a Ship for five stars, and a Ship could be upgraded into a Battleship for 15 stars once Navigation was researched. (The total cost of upgrading a Boat into a Battleship equaled 20 stars.) Upgrading a naval unit does not heal it.

It was possible to get a Battleship from Ruins on water tiles. It would always be carrying a Warrior.

Moving an upgraded naval unit onto land caused the unit to permanently lose its upgrade: if that unit was once again moved onto a Port, it would become a Boat. When a player attempted to move a Battleship onto land, a warning appeared.

The Battleship design was different for every tribe, varying from a pyramid with steps (Luxidoor) to a dome (Imperius) or even a castle (Hoodrick).

Strengths and Weaknesses[]


  • Exploring. The Battleship's high movement stat combined with the scout skill means that exploration on the sea is easier than ever, allowing you to clear large swathes of clouds with every turn. The increased line of sight also means it is very difficult to attack a battleship from the clouds without taking damage, as it will usually have sight on you and thus can retaliate.
  • Heavy Bombardment from Sea. With the damage of a catapult and the defence of a defender, this unit can eliminate most land units in one or two hits. Melee land units stand no chance against its ranged attack, and will be left helpless as you delete the enemy land forces.
  • Quick and Powerful Retaliation. Battleships are extremely mobile threats that can respond easily to shifting threats. The general openness of water as well as 3 mobility means that battleships can swiftly travel large distances to relieve a sudden siege or reinforce a losing battle.


  • Transport/Capturing Cities. The Battleship's high cost means that it would be a huge waste of resources to spend 20 stars on a warship, then blow it all when you land. Even if there is an open city, it is usually not a good idea to land with a battleship. Better to use cheaper ships or boats instead.
  • Score. Each of the other tier 3 units grants you score proportional to their resource cost. But stars sunk into ship or battleship upgrades are "wasted" in score terms. Near the end of a Perfection game, be careful not to do more Battleship upgrades than you need, as you get no direct return on the investment.
  • defence against catapults: If an enemy controls an entire island, they can camp catapults 3 spaces away from the nearest bodies of water, which makes battleships unable to reach them while they can still reach any battleships out there. These catapults can also attack any units that is dropped on land from a ship. When the enemy does this, it could take many turns for a knight to survive the attack and attack the catapults.


  • Gun attack

    The projectile used by the Battleship

    Instead of a rock or an arrow, the projectile shot by the Battleship was a fireball accompanied by a spark effect.
  • In beta, the Battleship was its own separate unit that could be trained in cities, move on water, and capture cities.


Tribe Skins[]