The Ice Archer is a unit exclusive to the Polaris tribe that has the ability to freeze enemy units from a distance. Ice Archers are unlocked with the Archery technology and replace the Archer. Ice Archers do not deal any damage when attacking (freezing the attacked enemy unit instead).


  • Attack: 0.1
  • Defence: 1
  • Movement: 1
  • Health: 10
  • Range: 2
  • Cost: 3 stars
  • Skills: Dash, Freeze, Fortify

Strengths and Weaknesses

Ice Archers are good at:

  • Back-end support. Ice Archers range combined with the freeze ability allow them to completely stop enemies from retaliating.
  • Taking down giants. Combined with other high damage units or Mind Benders giants can easily be destroyed or converted.

Ice Archers aren't good at:

  • Being left alone. An Ice Archer can incapacitate one other unit at a time, but it requires every action until support arrives. If there are more enemy units than there are Ice Archers in an all Ice Archer army, the Ice Archers will lose.
  • Damaging enemies. Ice Archers do not deal damage, so any tactic requiring them to do damage won't work.


  • Ice Archers have 0.1 attack because units with 0 attack (e.g., Mind Benders) cannot capture enemy cities. Ice Archers will never deal any retaliation damage to an attacker.


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