Nature Bunnies are one of the four confirmed Easter Eggs in The Battle of Polytopia. They cannot be controlled by any player. They have the crush skill, which allows them to instantly destroy any unit or building on the tile they step on. Usually this results in many Nature Bunnies crushing each other. Their AI makes them tend towards cities; however, they cannot capture cities they enter. Until the 1.10 Feb 15, 2018 "Multitopia A", Nature Bunnies could be summoned in every game mode. Now, they can only spawn in single player mode.

IMPORTANT: Nature Bunnies cannot be converted by Mind Benders! This was discovered the hard way.


Spawning multiple nature bunnies may result in unexpected glitches including:

  • Creation of "Unknown Tribe" that never completes its turn.
  • By exiting and resuming the game at this point, the user will no longer have the functional perspective of their selected tribe. This perspective can see the entire map, but cannot actually control any units (though the interface remains present). This perspective also will be displayed on the game leaderboard, (in last place, as it is incapable of accumulating points), though only a red box exists to represent the "unknown tribe".
  • Empty tech tree.

By exiting and resuming the game once more, the user should be able to return the game to its original functionality.

Warrior, Rider, Archer, Swordsman, Catapult, Knight, Defender, Giant, Boat, Ship, Battleship, Mind Bender, Amphibian, Tridention, Crab, Polytaur, Navalon, Dragon Egg, Baby Dragon, Fire Dragon, Mooni, Ice Archer, Battle Sled, Ice Fortress, Gaami, Nature Bunny, Scout (removed), Guard Tower (removed)

Start a Discussion Discussions about Nature Bunny

  • Nature Bunny Easter Egg

    6 messages
    • Polluted kickoo wrote:Its a feature not a bug, He wanted to make it so people couldn't abuse the bunnies in online, it still works in p...
    • No bunnies in Multiplayer. 
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