The Polytaur is a unit exclusive to the ∑∫ỹriȱŋ tribe. It is unlocked with the unique Tier One technology Forest Magic, which replaces Hunting. Polytaurs are created by enchanting a wild animal, turning it into a Polytaur. This costs 2 stars.

A Polytaur's head looks like that of the animal used to create it. When a Quetzali animal (Qui-Qui) is used, the Polytaur also has small wings, and when an Aquarion turtle is used, it has flippers.

Stats Edit

  • Attack: 3
  • Defence: 1
  • Movement: 1
  • Health: 15
  • Range: 1
  • Cost: 2 stars to Enchant

Strengths and Weaknesses Edit

Polytaurs are good for:

  • Early-game rushes. They are very strong on offense, but not so tough on defence. If you could quickly overpower enemies in a single turn without giving them the chance to fight back, you will find much success using these.
  • A quick defence. Similar to Age of Empires III's minutemen, you can quickly call up some Polytaurs to defend from an invasion in a pinch.

Polytaurs aren't good for:

  • Taking damage. They have a very low defence stat and can be hurt badly by things that could normally be ignored, such as Defender attacks or Boats.

Trivia Edit

  • There are 169 possible ways a Polytaur can look. It can have one of the thirteen animal heads, and one of the thirteen tribe colors, via Mind Benders.
  • In beta, Polytaurs used to have the "decay" skill, making them expire after a short lifespan of 3 turns.

Gallery Edit

Warrior, Rider, Archer, Swordsman, Catapult, Knight, Defender, Giant, Boat, Ship, Battleship, Mind Bender, Amphibian, Tridention, Crab, Polytaur, Navalon, Dragon Egg, Baby Dragon, Fire Dragon, Nature Bunny, Scout (removed), Guard Tower (removed)