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'''Score''', measured in '''points''', is a measure of how much a player has achieved in Polytopia.
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'''Score''' is a measure of how much a player has achieved in Polytopia. Points are earned in four categories: Army and Territory, Cities, Monuments and Temples, and Science. Points are lost if a [[city]] is captured by an enemy, a building is [[Destroy|destroyed]], or a unit is killed or [[Disband|disbanded]].
   
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The following is a breakdown of how score is calculated.
Score is only considered in the Perfection and Glory [[Game Modes|game modes]]. In the Perfection game mode, the goal is to get as many points as possible in 30 turns, and a difficulty bonus is applied to the final score (see [[Score#Difficulty Bonus|below]]). In the Glory game mode, the goal is to be the first player to have 10 thousand points, and there is no difficulty bonus.
 
   
 
Army and Territory:
== Score Breakdown ==
 
Points are earned in four categories: [[Units|Army]] and Territory, [[Cities]], [[Monuments]] and [[Temples]], and [[Technology|Science]].
 
   
 
*[[Units]]: 5 points per star of a unit's cost. [[Super Unit|Super units]] are worth 50 points each. (They have a theoretical cost of 10 stars.)
When a city is lost, unit is killed or [[Disband|disbanded]], or building is [[Destroy|destroyed]], its point value will also be lost.
 
 
=== Army and Territory ===
 
 
*[[Units]]: 5 points per [[Stars|star]] of a unit's cost. [[Super Unit|Super units]] are worth 50 points each. (They have a ''de facto'' cost of 10 stars.)
 
 
* Territory: 20 points per tile in the player's territory.
 
* Territory: 20 points per tile in the player's territory.
* Explored tiles: 5 points per explored tile.
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* Exploration: 5 points per explored tile.
   
=== Cities ===
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Cities:
[[Cities]] have a value of 100 points plus 50 points per level above level 1. A level 1 city is worth 100 points, excluding points earned from territory control or exploration, and each city upgrade is worth 50 points. Each [[population]] gained is worth five points, and any remainder between the number of points from population gain and the total of 50 points for upgrading a city is resolved when the city upgrade occurs.
 
   
Each [[Park]] is worth 250 points.
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* [[Cities]]: 100 points plus 50 points per level above level 1.
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**Each [[population]] gained is worth five points, and upgrading to level 2 gives a 40 point bonus, upgrading to level 3 gives a 35 point bonus, etc. for a total of 50 points per level above level 1.
 
* [[Park]]: 250 points each.
   
=== Monuments and Temples ===
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Monuments and Temples:
Excluding points provided by population, the point value of monuments and temples are as follows:
 
   
*Monuments: 400 points each
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*[[Monuments]]: 400 points each.
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*[[Temples]]: 100 points plus 50 points per level above level 1.
*Temples:
 
** Level 1: 100 points
 
** Level 2: 150 points
 
** Level 3: 200 points
 
** Level 4: 250 points
 
** Level 5: 300 points
 
   
=== Science ===
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Science:
   
* Each technology researched is worth 100 points per tier.
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* [[Technology]]: 100 points per tier of the technology.
   
== Difficulty Bonus ==
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== References ==
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*[https://docs.google.com/document/d/1HYiUbT-3RtP4b2SwlMQEZB4bTdAUtN_6K8DOvY6wNsk/edit Score Counting] by K3IZ3N
A '''difficulty bonus''' is applied to the final score in the Perfection game mode. This bonus is equal to 100% plus 41% of the natural logarithm of the number of opponents, with an additional 20%, 40%, or 80% if the difficulty level is normal, hard, or crazy, respectively. The maximum difficulty bonus, with 14 crazy-level opponents, is 288%.
 
{| class="article-table"
 
! colspan="15" |<span style="text-align: center;">Difficulty Bonus (Easy Difficulty Level)</span>
 
|-
 
!Number of Opponents
 
|1
 
|2
 
|3
 
|4
 
|5
 
|6
 
|7
 
|8
 
|9
 
|10
 
|11
 
|12
 
|13
 
|14
 
|-
 
!Difficulty Bonus (%)
 
|100
 
|128
 
|145
 
|157
 
|166
 
|174
 
|180
 
|185
 
|190
 
|195
 
|199
 
|202
 
|205
 
|208
 
|}
 
   
 
{{Navbox Game Mechanics}}
 
{{Navbox Game Mechanics}}

Revision as of 23:38, 25 May 2021

Score is a measure of how much a player has achieved in Polytopia. Points are earned in four categories: Army and Territory, Cities, Monuments and Temples, and Science. Points are lost if a city is captured by an enemy, a building is destroyed, or a unit is killed or disbanded.

The following is a breakdown of how score is calculated.

Army and Territory:

  • Units: 5 points per star of a unit's cost. Super units are worth 50 points each. (They have a theoretical cost of 10 stars.)
  • Territory: 20 points per tile in the player's territory.
  • Exploration: 5 points per explored tile.

Cities:

  • Cities: 100 points plus 50 points per level above level 1.
    • Each population gained is worth five points, and upgrading to level 2 gives a 40 point bonus, upgrading to level 3 gives a 35 point bonus, etc. for a total of 50 points per level above level 1.
  • Park: 250 points each.

Monuments and Temples:

  • Monuments: 400 points each.
  • Temples: 100 points plus 50 points per level above level 1.

Science:

  • Technology: 100 points per tier of the technology.

References