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+ | '''Score''' is a measure of how much a player has achieved in Polytopia. Points are earned in four categories: Army and Territory, Cities, Monuments and Temples, and Science. Points are lost if a [[city]] is captured by an enemy, a building is [[Destroy|destroyed]], or a unit is killed or [[Disband|disbanded]]. |
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− | Your score is a measure of what you have achieved in [[The Battle of Polytopia Wikia|Polytopia]]. Score is measured in points. In [[Singleplayer|Perfection Mode]], you must have the most points to win. In [[Multiplayer|Glory Mode]], you need 10 000 to win. There are various ways of getting points: |
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− | * Harvesting Resources: 5 points per [[population]] given |
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+ | The following is a breakdown of how score is calculated. |
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− | * Upgrading [[Cities]]:see [[Cities]] |
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+ | Army and Territory: |
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− | * Spawning [[Units]]: (5*[[Resources|cost]]) points |
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+ | *[[Units]]: 5 points per star of a unit's cost. [[Super Unit|Super units]] are worth 50 points each. (They have a theoretical cost of 10 stars.) |
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− | * [[Monuments]]: 400 points |
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+ | * Territory: 20 points per tile in the player's territory. |
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− | * Researching [[technology]]: (100*Tier) points |
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+ | * Exploration: 5 points per explored tile. |
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− | * Capturing [[villages]]: 100 points |
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− | * [[Temples]]: 100 |
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+ | Cities: |
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− | * Level 2 [[Temples]]: 150 |
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− | * Level 3 [[Temples]]: 200 |
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+ | * [[Cities]]: 100 points plus 50 points per level above level 1. |
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− | * Level 4 [[Temples]]: 250 |
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+ | **Each [[population]] gained is worth five points, and upgrading to level 2 gives a 40 point bonus, upgrading to level 3 gives a 35 point bonus, etc. for a total of 50 points per level above level 1. |
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− | * Level 5 [[Temples]]: 350 |
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− | * [[Border Growth]]: +20 points per new tile in your territory and +5 for every explored tile |
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+ | Monuments and Temples: |
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+ | *[[Temples]]: 100 points plus 50 points per level above level 1. |
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+ | Science: |
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+ | * [[Technology]]: 100 points per tier of the technology. |
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+ | == References == |
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+ | *[https://docs.google.com/document/d/1HYiUbT-3RtP4b2SwlMQEZB4bTdAUtN_6K8DOvY6wNsk/edit Score Counting] by K3IZ3N |
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+ | {{Navbox Game Mechanics}} |
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+ | [[Category:Game Mechanics]] |
Revision as of 23:38, 25 May 2021
Score is a measure of how much a player has achieved in Polytopia. Points are earned in four categories: Army and Territory, Cities, Monuments and Temples, and Science. Points are lost if a city is captured by an enemy, a building is destroyed, or a unit is killed or disbanded.
The following is a breakdown of how score is calculated.
Army and Territory:
- Units: 5 points per star of a unit's cost. Super units are worth 50 points each. (They have a theoretical cost of 10 stars.)
- Territory: 20 points per tile in the player's territory.
- Exploration: 5 points per explored tile.
Cities:
- Cities: 100 points plus 50 points per level above level 1.
- Each population gained is worth five points, and upgrading to level 2 gives a 40 point bonus, upgrading to level 3 gives a 35 point bonus, etc. for a total of 50 points per level above level 1.
- Park: 250 points each.
Monuments and Temples:
Science:
- Technology: 100 points per tier of the technology.
References
- Score Counting by K3IZ3N
Game Mechanics | |
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Game | |
General |
Combat, Easter Eggs, Game Modes, Map Generation, Movement, Ruin, Score, Star, Technology, Terrain, Tribes |
Abilities | |
Buildings | |
City | |
Diplomacy | |
Units |