The game mode selection screen for single-player games

Single-player consists of two game modes, Perfection and Domination. In either game mode, the player faces off against AIs playing different tribes. There are four bot difficulties: easy, normal, hard, and crazy. AI will only play as tribes that the player has unlocked (with the exception of the Luxidoor Easter Egg). The maximum number total players is 10 (nine opponents).


Show your skills on the global hiscore in the classic 30 turns game.
The Perfection game mode was the original sole game mode in Polytopia. The objective is to obtain the highest score possible in 30 turns. Playing against more opponents and against a higher difficulty bot raises the difficulty bonus applied to the player's final score. During the 30 turns, the player has to balance developing their economic and military power to attain the highest score possible. In some ways, Perfection offers more freedom to the player than Domination: in Perfection, there is no rating counting how many units the player has lost, and the game does not immediately end when all enemy tribes are defeated.

In Perfection, having a score of 3,000 points with a certain tribe grants 1 star for that tribe; 10,000 points grants two; and 50,000 points grants 3. A score of 100,000 grants a halo around the tribe's icon. The maximum possible score is likely just under 200,000.

Global high scores can be found under the High Score tab of the main menu. The leaderboard is reset every Monday.

The rough "equivalent" of the Perfection game mode in multiplayer is the Glory game mode, where the first player to attain 10,000 points wins.


Play until there is only one tribe left, with no time limit.
The Perfection game mode was released in update 1.2. The objective is to defeat all other enemy tribes within a certain turn limit (10 turns per enemy tribe) while losing as few units as possible. The Domination rating is made of four equally weighted parts: speed skills (destroying the enemy tribes within the time limit), battle skills (determined by how many enemy units are killed for every friendly unit lost), tribes destroyed (which percentage of the tribes the player and not other bots destroyed, i.e., captured the last city), and difficulty rating (25% for easy, 50% for normal, 75% for hard, and 100% for crazy).

In domination, having a rating of 20% with a certain tribe grants 1 star for that tribe; 70% grants two; and 95% grants 3. A rating of 100% grants a halo around the tribe's icon.

The rough "equivalent" of the Domination game mode in multiplayer is the Might game mode, where the win condition is capturing every tribe's capital.

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