The star is the in-game currency of Polytopia. It is used for training units, buying technologies, harvesting resources, and constructing buildings.
Stars are produced every turn by cities and buildings like the Customs House. This income is measured in stars per turn (SPT). Stars can also be acquired from rewards or the use of abilities.
A 2016 screenshot in which the in-game currency is called "resources"
Stars were originally called "resources." They still represent resources in the Polytopian world.[citation needed]
Item | Income (stars per turn) |
---|---|
Cities | 1 per level[note 1] |
Clathrus | 1 per adjacent Algae |
Customs House | 2 per adjacent Port |
Ice Bank | 3 per every 20 frozen tiles in the world; max. 30 SPT |
Sanctuary | 1 per adjacent wild animal |
Item | Stars |
---|---|
Clear Forest | 2 |
Disband | Half of the unit's cost, rounded down |
Meeting an enemy player | Three stars per 1000 points of the enemy's score, rounded up; max. 12 stars |
Resources city upgrade bonus | 5 |
Resources ruin reward | 10 |
Whale Hunting | 10 |
Notes[]
Game Mechanics | |
---|---|
Game | |
General |
Combat, Easter Eggs, Game Modes, Map Generation, Movement, Ruin, Score, Star, Technology, Terrain, Tribes |
Abilities | |
Buildings | |
City | |
Diplomacy | |
Units |