Stars are the in-game currency of Polytopia. They are used for training units, buying technologies, harvesting resources, and constructing buildings.
Stars are produced every turn by cities and buildings like the Customs House. This income is measured in stars per turn (SPT). Stars can also be acquired as rewards or through the use of abilities.
Income sources
Item | Income generated (stars per turn) |
---|---|
Cities | 1 per level[note 1] |
Clathrus | 1 per adjacent Algae |
Customs House | 2 per adjacent Port |
Ice Bank | 3 per every 20 frozen tiles in the world, up to 30 SPT |
Sanctuary | 1 per adjacent wild animal |
Workshop | 1 |
Other sources of stars
Item | Value (stars) |
---|---|
Clear Forest | 1 |
Disband | Half the unit's cost (rounded down) |
Resources city upgrade bonus | 5 |
Resources reward for meeting an enemy | 5 |
Resources ruin reward | 10 |
Whale Hunting | 10 |
Trivia
A 2016 screenshot in which the in-game currency is called "resources"
Game Mechanics |
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Buildings and Structures, Cities, City Connections, Combat, Game Modes, Movement, Player Relationships, Population, Ruins, Score, Stars, Technology, Terrain, Tribes, Units, Unit Abilities, Unit Skills, Villages |
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