A super unit is a unit obtained primarily by upgrading a city to level 5 or above.
Each tribe can only spawn one type of super unit. The super unit of all regular tribes is the Giant; each special tribe has its own unique super unit.
Although a super unit cannot be trained in a city using stars, all super units have a theoretical cost of 10 stars. This is reflected in a super unit's information card, Disband value of 5 stars, and point value of 50 points. (A unit's point value is five times its cost in stars.)
Strategy[]
A super unit is very strong. A common strategy in multiplayer games (especially on smaller map sizes) is to "rush" a super unit, trying to obtain it as quickly as possible.
Spawning a super unit in a besieged city will push out the invading unit. This is known as a forced unit spawn. Most super units are well-suited for defending a city because most super units have high health; the exception is the Dragon Egg, which can be destroyed easily.
List of Super Units[]
Image | Name | Tribe | Health | Attack | Defence | Movement | Range | Skills |
---|---|---|---|---|---|---|---|---|
Giant | All regular tribes | 40 | 5 | 4 | 1 | 1 | None | |
Crab | Aquarion | 40 | 4 | 5 | 1 | 1 | Escape, Float | |
Dragon Egg | ∑∫ỹriȱŋ | 10 | 0 | 2 | 1 | 1 | Grow, Fortify | |
Baby Dragon | 15 | 3 | 3 | 2 | 1 | Grow, Dash, Fly, Escape, Scout | ||
Fire Dragon | 20 | 4 | 3 | 3 | 2 | Dash, Fly, Splash, Scout | ||
Gaami | Polaris | 30 | 4 | 4 | 1 | 1 | Auto Freeze, Freeze Area | |
Centipede | Cymanti | 20 | 4 | 3 | 2 | 1 | Dash, Eat, Creep | |
Segment | 10 | 2 | 2 | 1 | 1 | Independent, Creep, Explode |
Trivia[]
- Before update 2.0.58, super units could be obtained in ruins.
Information | |
---|---|
Land | |
Naval | |
Aquarion | |
∑∫ỹriȱŋ | |
Polaris | |
Cymanti | |
Other |
City Upgrades | |
---|---|
General | |
Level 2 | |
Level 3 |
City Wall ‧ Resources |
Level 4 |
Border Growth ‧ Population Growth |
Level 5+ |
Park ‧ Super Unit |