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A super unit is a unit obtained primarily by upgrading a city to level 5 or above.

Each tribe can only spawn one type of super unit. The super unit of all regular tribes is the Giant; each special tribe has its own unique super unit.

Although a super unit cannot be trained in a city using stars, all super units have a theoretical cost of 10 stars. This is reflected in a super unit's information card, Disband value of 5 stars, and point value of 50 points. (A unit's point value is five times its cost in stars.)


A super unit is very strong. A common strategy in multiplayer games (especially on smaller map sizes) is to "rush" a super unit, trying to obtain it as quickly as possible.

Spawning a super unit in a besieged city will push out the invading unit. This is known as a forced unit spawn. Most super units are well-suited for defending a city because most super units have high health; the exception is the Dragon Egg, which can be destroyed easily.

List of Super Units[]

Image Name Tribe Health Attack Defence Movement Range Skills
Giant All regular tribes 40 5 4 1 1 None
Crab Aquarion 40 4 4 1 1 Escape, Float
Dragon Egg-0.png
Dragon Egg ∑∫ỹriȱŋ 10 0 2 1 1 Grow, Fortify
Baby Dragon.png
Baby Dragon 15 3 3 2 1 Grow, Dash, Fly, Escape, Scout
Fire Dragon.png
Fire Dragon 20 4 3 3 2 Dash, Fly, Splash, Scout
Gaami Polaris 30 4 4 1 1 Auto Freeze, Freeze Area
Centipede Cymanti 20 4 3 2 1 Dash, Eat, Creep
Segment 10 2 2 1 1 Independent, Creep, Explode


  • Before update 2.0.58, super units could be obtained in ruins.