The Warrior unit is a cheap, primitive melee unit immediately available to train for all tribes. Most tribes start the game with a Warrior; those that do not (namely, Oumaji, Hoodrick, Vengir, Quetzali, and Polaris) start with a technology that unlocks a different unit.

Strengths and Weaknesses


  • Early-game exploration, given their low cost and decent defence.
  • Early-game front-line defence when required before the Defender is unlocked.
  • Baiting bots. Most easy or medium bots will tend to kill an undefended Warrior. One can use this to their advantage by leading enemy units to positions where they can be easily attacked or by stationing a Mind Bender next to the Warrior.



Land units: Warrior, Archer, Defender, Rider, Mind Bender, Swordman, Catapult, Knight, Giant, Nature Bunny
Naval units: Boat, Ship, Battleship
Aquarion units: Amphibian, Tridention, Crab
∑∫ỹriȱŋ units: Polytaur, Navalon, Dragon Egg, Baby Dragon, Fire Dragon
Polaris units: Ice Archer, Mooni, Battle Sled, Ice Fortress, Gaami
Cymanti units: Hexapod, Kiton, Phychi, Raychi, Shaman, Exida, Doomux, Centipede
Removed units: Scout, Guard Tower
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