The Warrior unit is a cheap, primitive melee unit immediately available to train for all tribes. Most tribes start the game with a Warrior; those that do not (namely, Oumaji, Hoodrick, Vengir, Quetzali, and Polaris) start with a technology that unlocks a different unit.
Strengths and Weaknesses
Strengths:
- Early-game exploration, given their low cost and decent defence.
- Early-game front-line defence when required before the Defender is unlocked.
- Baiting bots. Most easy or medium bots will tend to kill an undefended Warrior. One can use this to their advantage by leading enemy units to positions where they can be easily attacked or by stationing a Mind Bender next to the Warrior.
Weaknesses:
Gallery
Units |
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Land units: Warrior, Rider, Archer, Swordman, Catapult, Knight, Defender, Mind Bender, Nature Bunny Naval units: Boat, Ship, Battleship Super units: Giant, Crab, Dragon, Gaami Aquarion units: Amphibian, Tridention ∑∫ỹriȱŋ units: Polytaur, Navalon Polaris units: Mooni, Battle Sled, Ice Fortress, Ice Archer Removed units: Scout, Guard Tower |
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