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The Yădakk tribe is one of the 14 current tribes in the game, and the final human tribe. They start off with Roads. They resemble the Turkic/Central Asian steppe tribes along the silk road, who had both Eastern and Western influences.

In-game description:

"The Yădakk started out as a nomadic tribe in the beautiful harsh Khalee plains. Now they are the trades of the square, connecting their empire with impressive trade routes."

Appearance Edit

  • Fruit: Khizuz (lemons)
  • Land: Steppe (dry grassland)
  • Forests: Fat bushy trees
  • Animals: Khamelks (reddish-brown camels with antlers)  
  • Mountains: Tall, brown, pointy mountains with snowcap
  • Cities: White brick frames with red or gold domed roofs and with tall, spindly tower or yurts
  • Helmet: Fez with tassle
  • Color: Crimson

Yădakk ThemeEdit

Yădakk Mjusic Video

Yădakk Mjusic Video

Gallery Edit

City Buildings Edit

Trivia Edit

  • According to the web shop, every Yădakk, after a long journey on the roads in their lands, enjoy drinking hot Khăl-iz around the stove in their yurts. The drink pitches the drinker's voice so they can sing properly their traditional chants and songs.
  • In the ambience which plays throughout Yădakk lands, several sounds are heard. These sounds are strong wind blowing through the steppes and birds chirping.
Tribes
Xin-Xi, Imperius, Bardur, Oumaji, Kickoo, Hoodrick, Luxidoor, Vengir, Zebasi, Ai-Mo, Quetzali, Aquarion, ∑∫ỹriȱŋ