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The Yădakk tribe is one of the 14 current tribes in the game, and the final human tribe. They start off with Roads. They resemble the Turkish/Central Asian steppe tribes along the silk road, who had both Eastern and Western influences.

In-game description:

"The Yădakk started out as a nomadic tribe in the beautiful harsh Khalee plains. Now they are the trades of the square, connecting their empire with impressive trade routes."

Resources

Yadakk fruit
Crop
Yadakk forest
Yadakk game
Yadakk mountain
Metal
Shallow water-0
Fish

Appearance

  • Fruit: Khizuz (Lemons)
  • Land: Steppe (Dry grassland)
  • Forests: Fat bushy trees
  • Animals: Khamelks (Reddish-brown camels with antlers)  
  • Mountains: Tall, brown, pointy mountains with snowcap
  • Cities: White brick frames with red or gold domed roofs and with tall, spindly tower or yurts
  • Helmet: Fez with tassle
  • Color: Crimson

Yădakk Theme

Yădakk Mjusic Video

Yădakk Mjusic Video

Gallery

City Buildings

Trivia

  • According to the web shop, every Yădakk, after a long journey on the roads in their lands, enjoy drinking hot Khăl-iz around the stove in their yurts. The drink pitches the drinker's voice so they can sing properly their traditional chants and songs.
  • In the ambience which plays throughout Yădakk lands, several sounds are heard. These sounds are strong wind blowing through the steppes and birds chirping.
  • The Khamelks (their "national/tribal" animal) may be strongly based off the Yarkand deer, a subspecies of the Red Deer, which inhabits/originates from Central Asia.
Tribes
Xin-Xi, Imperius, Bardur, Oumaji, Kickoo, Hoodrick, Luxidoor, Vengir, Zebasi, Ai-Mo, Quetzali, Yădakk, Aquarion, ∑∫ỹriȱŋ